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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
All Research Labs
Spatial Intelligence
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
Robotics
All Areas
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Publications
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2025
(5)
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(9)
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(7)
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(8)
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(6)
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(4)
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(12)
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(6)
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(1)
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(2)
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Human Computer Interaction
(18)
Computer Graphics
(9)
VR, AR and Display Technology
(9)
Computer Vision
(7)
Esports
(7)
Artificial Intelligence and Machine Learning
(5)
Applied Perception
(4)
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(2)
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(1)
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18 results found
Human Computer Interaction
Clear all
2021
2019
Human Computer Interaction
2021
AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush
Enrique Rosales, Chrystiano Araujo, Jafet Rodriguez,
Nicholas Vining
, Dongwook Yoon, Alla Sheffer
SIGGRAPH
Gaming at Warp Speed: Improving Aiming with Late Warp
Ben Boudaoud
, Pyarelal Knowles,
Joohwan Kim
,
Josef Spjut
StrokeStrip: Joint Parameterization and Fitting of Stroke Clusters
Dave Pagurek van Mossel, Chenxi Liu,
Nicholas Vining
, Mikhail Bessmeltsev, Alla Sheffer
SIGGRAPH
Weakly-Supervised Physically Unconstrained Gaze Estimation
Rakshit Kothari,
Shalini De Mello
,
Umar Iqbal
,
Wonmin Byeon
, Seonwook Park,
Jan Kautz
CVPR
Oral
A Case Study of First Person Aiming at Low Latency for Esports
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
Robust Vision-Based Cheat Detection in Competitive Gaming
Aditya Jonnalagadda,
Iuri Frosio
, Seth Schenider, Morgan McGuire,
Joohwan Kim
2019
Joint Optimization for Cooperative Image Captioning
Gilad Vered, Gal Oren,
Yuval Atzmon
,
Gal Chechik
Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz
Josef Spjut
,
Ben Boudaoud
, Kamran Binaee,
Jonghyun Kim
, Zander Majercik, Morgan McGuire,
David Luebke
,
Joohwan Kim
Content-Consistent Generation of Realistic Eyes with Style
Marcel Bühler , Seonwook Park,
Shalini De Mello
, Xucong, Otmar Hilliges
Winner (1st place) Synthetic Eye Generation Challenge
Few-Shot Adaptive Gaze Estimation
Seonwook Park,
Shalini De Mello
,
Pavlo Molchanov
,
Umar Iqbal
, Otmar Hilliges,
Jan Kautz
Oral
FirstPersonScience: Quantifying Psychophysics for First Person Shooter Tasks
Josef Spjut
,
Ben Boudaoud
, Kamran Binaee, Zander Majercik, Morgan McGuire,
Joohwan Kim
Reading Speed Decreases for Fast Readers Under Gaze-Contingent Rendering
Rachel Albert, Angelica Godinez,
David Luebke
Esports Arms Race: Latency and Refresh Rate for Competitive Gaming Tasks
Joohwan Kim
,
Josef Spjut
, Morgan McGuire, Zander Majercik,
Ben Boudaoud
, Rachel Albert,
David Luebke
VSS
Matching Prescription & Visual Acuity: Towards AR for Humans
Jonghyun Kim
,
Michael Stengel
, Jui-Yi Wu,
Ben Boudaoud
,
Josef Spjut
, Kaan Akşit, Rachel Albert, Youngmo Jeong,
Trey Greer
,
Ward Lopes
, Zander Majercik, Peter Shirley, Morgan McGuire,
David Luebke
Best in Show Award - Emerging Technology in SIGGRAPH 2019
SIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition with Distractors
Mona Jalal,
Josef Spjut
,
Ben Boudaoud
, Margrit Betke
Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality
George Alex Koulieris, Kaan Akşit,
Michael Stengel
, Rafał K. Mantiuk, Katerina Mania
NVGaze: An Anatomically-Informed Dataset for Low-Latency, Near-Eye Gaze Estimation
Joohwan Kim
,
Michael Stengel
, Alexander Majercik,
Shalini De Mello
, David Dunn,
Samuli Laine
, Morgan McGuire,
David Luebke
Informative Object Annotations: Tell Me Something I Don't Know
Lior Bracha,
Gal Chechik