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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
All Research Labs
Spatial Intelligence
Applied Research
Autonomous Vehicles
Deep Imagination
Publications
AI Playground
New and Featured
AI Art Gallery
NGC Demos
Research Areas
AI & Machine Learning
3D Deep Learning
Computer Vision
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2026
(6)
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(7)
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(28)
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(27)
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(7)
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(3)
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(1)
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Computer Graphics
(69)
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(39)
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(19)
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(14)
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(13)
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(12)
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(10)
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(10)
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(3)
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(2)
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(2)
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(2)
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(1)
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(1)
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(1)
Events
SIGGRAPH
(83)
83 results found
SIGGRAPH
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SIGGRAPH
2026
Performance, Rendering, and Interaction in Competitive Esports (PRICE)
Josef Spjut
, Benjamin Watson, Madison Klarkowski, Rulon Raymond, Mark Claypool, Paul Ritaldato
SIGGRAPH
CTRL-G: Controllable Generative Graphics for Games
Josef Spjut
, Arnav Jhala, Anjul Patney, Michael Lentine, Monde Duinkharjav
SIGGRAPH
Understanding Emergent Non-Verbal Communication in the Delta Force Competitive Video Game through Multimodal AI Analysis
Jinyuan Guo,
Josef Spjut
SIGGRAPH
Clustered Codebook Quantization for 2D Gaussian-based Image Compression
Runze Cheng, Yicheng Zhan,
Josef Spjut
, Kaan Akşit
SIGGRAPH
Towards Field Experiments in Esports Competition
Arjun Madhusudan,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
, Benjamin Watson
SIGGRAPH
Impact of Graphical Fidelity and Frame-Time Stutter in a First-Person Shooter Game
Samin Shahriar Tokey,
Ben Boudaoud
,
Joohwan Kim
,
Josef Spjut
,
Peter Xenopoulos
, Mark Claypool
SIGGRAPH
2025
Play4D: Accelerated and Interactive Free-viewpoint Video Streaming for Virtual Reality and Light Field Displays
Jonghyun Kim
,
Michael Stengel
,
Amrita Mazumdar
,
Tianye Li
,
Cheng Sun
,
David Luebke
,
Shalini De Mello
SIGGRAPH
Assessing Learned Models for Phase-only Hologram Compression
Zicong Peng, Yicheng Zhan,
Josef Spjut
, Kaan Akşit
SIGGRAPH
GAIA: Generative Animatable Interactive Avatars with Expression-conditioned Gaussians
Zhengming Yu,
Tianye Li
, Jingxiang Sun, Omer Shapira,
Seonwook Park
,
Michael Stengel
, Matthew Chan, Xin Li, Wenping Wang,
Koki Nagano
,
Shalini De Mello
SIGGRAPH
Esports Rendering: Industry and Player Perspectives
Josef Spjut
, Benjamin Watson
SIGGRAPH
Generative Detail Enhancement for Physically Based Materials
Saeed Hadadan,
Benedikt Bitterli
,
Tizian Zeltner
,
Jan Novák
,
Fabrice Rousselle
,
Jacob Munkberg
,
Jon Hasselgren
,
Bart Wronski
, Matthias Zwicker
SIGGRAPH
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss
Ziyi Zhang, Nicolas Roussel, Thomas Müller,
Tizian Zeltner
,
Merlin Nimier-David
,
Fabrice Rousselle
, Wenzel Jakob
SIGGRAPH
Adaptive Algebraic Reuse of Reordering in Cholesky Factorizations with Dynamic Sparsity Patterns
Behrooz Zarebavani, Danny Kaufman, David Levin,
Maryam Mehri Dehnavi
SIGGRAPH
2024
MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpainting
Chen Tessler
, Kelly Guo, Ofir Nabati,
Gal Chechik
, Jason Peng
SIGGRAPH
Large Étendue 3D Holographic Display with Content-adpative Dynamic Fourier Modulation
Brian Chao, Manu Gopakumar, Suyeon Choi, Liang Shi,
Jonghyun Kim
, Gordon Wetzstein
SIGGRAPH
SpecTrack: Learned Multi-Rotation Tracking via Speckle Imaging
Ziyang Chen, Doğa Doğan,
Josef Spjut
, Kaan Akşit
SIGGRAPH
Honorable Mention
Appearance Modeling of Iridescent Feathers with Diverse Nanostructures
Yunchen Yu,
Andrea Weidlich
, Bruce Walter,
Eugene d'Eon
, Steve Marschner
SIGGRAPH
SIGGRAPH Asia 2024 Best Paper Award
Reconstructing Translucent Thin Objects from Photos
Xi Deng,
Lifan Wu
, Bruce Walter,
Eugene d'Eon
, Ravi Ramamoorthi, Steve Marschner,
Andrea Weidlich
SIGGRAPH
TurboEdit: Text-Based Image Editing Using Few-Step Diffusion Models
Gilad Deutch, Rinon Gal, Daniel Garibi, Or Patashnik, Daniel Cohen-Or
SIGGRAPH
Studying Esports Competition: Piloting Methodology for User Studies During Tournaments
Arjun Madhusudan,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
, Benjamin Watson
SIGGRAPH
On Smoothly Varying Frame Timing in First-Person Gaming
UC Santa Barbara and NVIDIA,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
SIGGRAPH
Experimenting with Artificial Intelligence: Programming Pathfinding Algorithms in C++ with Unreal Engine 5
Deborah Yuen,
Josef Spjut
SIGGRAPH
fVDB: A Deep-Learning Framework for Sparse, Large-Scale, and High-Performance Spatial Intelligence
Francis Williams, Jiahui Huang, Jonathan Swartz, Gergely Klar, Vijay Thakkar, Matthew Cong, Xuanchi Ren, Ruilong Li, Clement Fuji-Tsang, Sanja Fidler, Eftychios Sifakis, Ken Museth
Decorrelating ReSTIR Samplers via MCMC Mutations
Rohan Sawhney,
Daqi Lin
,
Markus Kettunen
,
Benedikt Bitterli
,
Ravi Ramamoorthi
,
Chris Wyman
,
Matt Pharr
Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulation
Vismay Modi, Nicholas Sharp, Or Perel, Shinjiro Sueda, David I. W. Levin
Modeling Hair Strands with Roving Capsules
Alexander Reshetov
, David Hart
SIGGRAPH
Fluid Control with Laplacian Eigenfunctions
Yixin Chen, David Levin, Timothy Langlois
Path-space Differentiable Rendering of Implicit Surfaces
Siwei Zhou, Youngha Chang, Nobuhiko Mukai, Hiroaki Santo, Fumio Okura, Yasuyuki Matsushita, Shuang Zhao
SIGGRAPH
Surface-Filling Curve Flows via Implicit Medial Axes
Yuta Noma, Silvia Sellan, Nicholas Sharp, Karan Singh, Alec Jacobson
SIGGRAPH
Walkin’ Robin: Walk on Stars with Robin Boundary Conditions
Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas
SIGGRAPH 2024 Best Paper Award
Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
Song Zhang,
Daqi Lin
,
Markus Kettunen
, Cem Yuksel,
Chris Wyman
SIGGRAPH
From Microfacets to Participating Media: A Unified Theory of Light Transport with Stochastic Geometry
Dario Seyb,
Eugene d'Eon
,
Benedikt Bitterli
, Wojciech Jarosz
SIGGRAPH 2024 Best Paper Award
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