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Research Labs
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3D Deep Learning
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(16)
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(23)
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Computer Graphics
(345)
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(88)
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(81)
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(43)
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(37)
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(37)
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(37)
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(27)
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345 results found
Computer Graphics
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Computer Graphics
2024
Walkin’ Robin: Walk on Stars with Robin Boundary Conditions
Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas
SIGGRAPH 2024 Best Paper Award
Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
Song Zhang,
Daqi Lin
,
Markus Kettunen
, Cem Yuksel,
Chris Wyman
SIGGRAPH
From Microfacets to Participating Media: A Unified Theory of Light Transport with Stochastic Geometry
Dario Seyb,
Eugene d'Eon
,
Benedikt Bitterli
, Wojciech Jarosz
SIGGRAPH 2024 Best Paper Award
A Free-Space Diffraction BSDF
Shlomi Steinberg,
Ravi Ramamoorthi
,
Benedikt Bitterli
, Arshiya Mollazainali,
Eugene d'Eon
,
Matt Pharr
Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modeling
Xiaoyu Shi, Zhaoyang Huang, Fu-Yun Wang, Weikang Bian, Dasong Li, Yi Zhang, Manyuan Zhang, Ka Chun Cheung, Simon See, Hongwei Qin, Jifeng Dai, Hongsheng Li
SIGGRAPH
Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton
Honglin Chen, Hsueh-Ti Derek Liu, David I.W. Levin, Changxi Zheng, Alec Jacobson
SIGGRAPH
FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
Bowen Wen
,
Wei Yang
,
Jan Kautz
,
Stan Birchfield
CVPR
Full-colour 3D holographic augmented-reality displays with metasurface waveguides
Manu Gopakumar, Gun-Yeal Lee, Suyeon Choi, Brian Chao, Yifan Peng,
Jonghyun Kim
, Gordon Wetzstein
Filtering After Shading With Stochastic Texture Filtering
Matt Pharr
,
Bartlomiej Wronski
,
Marco Salvi
, Marcos Fajardo
Best Paper
LCM-Lookahead for Encoder-based Text-to-Image Personalization
Rinon Gal
, Or Lichter, Elad Richardson, Or Patashnik, Amit H Bermano,
Gal Chechik
, Daniel Cohen-Or
ECCV
Is Less More? Rendering for Esports
Benjamin Watson,
Josef Spjut
,
Joohwan Kim
, Byungjoo Lee, Mijin Yoo, Peter Shirley, Rulon Raymond
LATTE3D: Large-scale Amortized Text-To-Enhanced3D Synthesis
Kevin Xie, Jonathan Lorraine, Tianshi Cao, Jun Gao, James Lucas, Antonio Torralba, Sanja Fidler, Xiaohui Zeng
ECCV
Consolidating Attention Features for Multi-view Image Editing
Or Patashnik,
Rinon Gal
, Daniel Cohen-Or, Jun-Yan Zhu, Fernando De la Torre
SIGGRAPH
Evaluating and Improving Rendered Visual Experiences: Metrics, Compression, Higher Frame Rates & Recoloring
Pontus Ebelin
4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
SIGGRAPH
Interactive Texture Painting with Generative AI
Anita Hu, Nishkrit Desai, Ashley Goldstein, Hassan Abu Alhaija, Seung Wook Kim, Daniela Hasenbring,
Alex Zook
, Rajeev Rao, Maria Shugrina
SIGGRAPH
Haisor: Human-aware Indoor Scene Optimization via Deep Reinforcement Learning
Jia-Mu Sun, Jie Yang, Kaichun Mo, Yu-Kun Lai, Leonidas Guibas, Lin Gao
SIGGRAPH
Generating images of rare concepts using pre-trained diffusion models
Dvir Samuel, Rami Ben-Ari, Simon Raviv, Nir Darshan,
Gal Chechik
2023
Domain-Agnostic Tuning-Encoder for Fast Personalization of Text-To-Image Models
Moab Arar,
Rinon Gal
,
Yuval Atzmon
,
Gal Chechik
, Daniel Cohen-Or, Ariel Shamir, Amit Bermano
SIGGRAPH
Constant Field of View Display Size Effects on First-Person Aiming Time
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models
Tianshi Cao,
Karsten Kreis
, Sanja Fidler, Nicholas Sharp, Kangxue Yin
ICCV
Flexible Isosurface Extraction for Gradient-Based Mesh Optimization
Tianchang Shen,
Jacob Munkberg
,
Jon Hasselgren
, Kangxue Yin, Zian Wang, Wenzheng Chen, Zan Gojcic, Sanja Fidler, Nicholas Sharp, Jun Gao
SIGGRAPH
Less is More: Rendering for Esports
Benjamin Watson,
Joohwan Kim
,
Josef Spjut
, Peter Shirley, Byungjoo Lee
SIGGRAPH
Learning Physically Simulated Tennis Players from Broadcast Videos
Haotian Zhang,
Ye Yuan
, Viktor Makoviychuk, Yunrong Guo, Sanja Fidler, Jason Peng, Kayvon Fatahalian
SIGGRAPH
A Hybrid Generator Architecture for Controllable Face Synthesis
Dann Mensah, Nam Hee Kim,
Miika Aittala
,
Samuli Laine
,
Jaakko Lehtinen
SIGGRAPH
Live 3D Portrait: Real-Time Radiance Fields for Single-Image Portrait View Synthesis
Alexander Trevithick, Matthew Chan,
Michael Stengel
, Eric R. Chan,
Chao Liu
,
Zhiding Yu
, Sameh Khamis, Manmohan Chandraker, Ravi Ramamoorthi,
Koki Nagano
SIGGRAPH
SSIF: Single-shot Implicit Morphable Faces With Consistent Texture Parameterization
Connor Zhizhen Lin,
Koki Nagano
,
Jan Kautz
, Eric R. Chan,
Umar Iqbal
, Leonidas Guibas, Gordon Wetzstein, Sameh Khamis
SIGGRAPH
Micro-Mesh Construction
Andrea Maggiordomo, Henry Moreton, Marco Tarini
SIGGRAPH
Boundary Value Caching for Walk on Spheres
Bailey Miller, Rohan Sawhney, Keenan Crane, Ioannis Gkioulekas
SIGGRAPH
Generalizing Shallow Water Simulations with Dispersive Surface Waves
Stefan Jeschke, Chris Wojtan
SIGGRAPH
Interactive Hair Simulation on the GPU Using ADMM
Gilles Daviet
SIGGRAPH
Synthesizing Physical Character-Scene Interactions
Mohamed Hassan, Yunrong Guo, Tingwu Wang, Michael Black, Sanja Fidler, Xue Bin Peng
SIGGRAPH
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