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Publications
Our publications provide insight into some of our leading-edge research.
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(92)
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92 results found
Algorithms and Numerical Methods
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Algorithms and Numerical Methods
2020
ABCDPlace: Accelerated Batch-based Concurrent Detailed Placement on Multi-threaded CPUs and GPUs
Yibo Lin, Wuxi Li, Jiaqi Gu,
Haoxing (Mark) Ren
,
Brucek Khailany
, David Z. Pan
2019
Instant Quantization of neural networks using Monte Carlo Methods
Gonçalo Mordido,
Matthijs Van keirsbilck
,
Alex Keller
NeurIPS
DREAMPlace: Deep Learning Toolkit-Enabled GPU Acceleration for Modern VLSI Placement
Yibo Lin, Shounak Dhar, Wuxi Li,
Haoxing (Mark) Ren
,
Brucek Khailany
, David Z. Pan
DAC 2019 Best Paper Award
Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields
Zander Majercik, Jean-Philippe Guertin, Derek Nowrouzezahrai, Morgan McGuire
Cool Patches: A Geometric Approach to Ray/Bilinear Patch Intersections
Alexander Reshetov
Rethinking full connectivity in recurrent neural networks
Matthijs Van keirsbilck
,
Alex Keller
, Xiaodong Yang
A Fast and Robust Method for Avoiding Self-Intersection
Carsten Wächter,
Nikolaus Binder
Massively Parallel Path Space Filtering
Nikolaus Binder
, Sascha Fricke,
Alex Keller
Massively Parallel Construction of Radix Tree Forests for the Efficient Sampling of Discrete Probability Distributions
Nikolaus Binder
,
Alex Keller
2018
Fast, High Precision Ray/Fiber Intersection using Tight, Disjoint Bounding Volumes
Nikolaus Binder
,
Alex Keller
Massively Parallel Stackless Ray Tracing of Catmull-Clark Subdivision Surfaces
Nikolaus Binder
,
Alex Keller
Machine Learning and Rendering
Alex Keller
, Jaroslav Křivánek, Jan Novák, Anton Kaplanyan,
Marco Salvi
Phantom Ray-Hair Intersector
Alexander Reshetov
,
David Luebke
2017
Parallel Complexity of Forward and Backward Propagation
Maxim Naumov
Integral Equations and Machine Learning
Alex Keller
, Ken Dahm
AdaBatch: Adaptive Batch Sizes for Training Deep Neural Networks
Aditya Devarakonda, Maxim Naumov,
Michael Garland
Near-eye Light Field Holographic Rendering with Spherical Waves for Wide Field of View Interactive 3D Computer Graphics
Liang Shi, Fu-Chung Huang,
Ward Lopes
, Wojciech Matusik,
David Luebke
Low Communication FMM-Accelerated FFT on GPUs
Cris Cecka
Parallel Jaccard and Related Graph Clustering Techniques
Alexandre Fender, Nahid Emad, Serge Petiton, Joe Eaton, Maxim Naumov
Spatiotemporal Variance-Guided Filtering: Real-Time Reconstruction for Path-Traced Global Illumination
Christoph Schied, Anton Kaplanyan,
Chris Wyman
, Anjul Patney, Chakravarty R. Alla Chaitanya, John Burgess, Shiqiu Liu, Carsten Dachsbacher,
Aaron Lefohn
,
Marco Salvi
Exploiting Budan-Fourier and Vincent’s Theorems for Ray Tracing 3D Bézier Curves
Alexander Reshetov
Generating stratified random lines in a square
Peter Shirley,
Chris Wyman
Parallel Modularity Clustering
Alexandre Fender, Nahid Emad, Serge Petiton, Maxim Naumov
The Iray Light Transport Simulation and Rendering System
Alex Keller
, Carsten Wächter, Matthias Raab, Daniel Seibert, Dietger van Antwerpen, Johann Korndörfer, Lutz Kettner
Learning Light Transport the Reinforced Way
Ken Dahm,
Alex Keller
2016
GI next: global illumination for production rendering on GPUs
Enzo Catalano, Rajko Yasui-Schöffel , Ken Dahm,
Nikolaus Binder
,
Alex Keller
Exploring and Expanding the Continuum of OIT Algorithms
Chris Wyman
Efficient stackless hierarchy traversal on GPUs with backtracking in constant time
Nikolaus Binder
,
Alex Keller
Hybrid Modulation for Near Zero Display Latency
Trey Greer
,
Josef Spjut
,
David Luebke
, Turner Whitted
S-Step and Communication-Avoiding Iterative Methods
Maxim Naumov
Parallel Spectral Graph Partitioning
Maxim Naumov, Timothy Moon
Single-pass Parallel Prefix Scan with Decoupled Look-back
Duane Merrill
,
Michael Garland
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