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Publications
Our publications provide insight into some of our leading-edge research.
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(153)
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(135)
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(123)
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(107)
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(85)
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(57)
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(52)
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(23)
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(26)
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Computer Graphics
(21)
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(6)
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(5)
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(5)
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(4)
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(3)
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(1)
40 results found
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2013
2008
2013
A 0.54 pJ/b 20 Gb/s Ground-Referenced Single-Ended Short-Reach Serial Link in 28 nm CMOS for Advanced Packaging Applications
John Poulton,
William Dally
,
Xi Chen
, John Eyles,
Trey Greer
,
Stephen Tell
,
John Wilson
,
Tom Gray
Lighting Deep G-Buffers: Single-Pass, Layered Depth Images with Minimum Separation Applied to Indirect Illumination
Michael Mara, Morgan McGuire,
David Luebke
Deterministic Consistent Density Estimation for Light Transport Simulation
Alex Keller
,
Nikolaus Binder
Near-Eye Light Field Displays
Douglas Lanman,
David Luebke
A Fast and Stable Feature-Aware Motion Blur Filter
Jean-Philippe Guertin, Morgan McGuire, Derek Nowrouzezahrai
WYSIWYG Computational Photography via Viewfinder Editing
Jongmin Baek, Dawid Pająk, Kihwan Kim, Kari Pulli, Marc Levoy
An Energy Efficient Time-sharing Pyramid Pipeline for Multi-resolution Computer Vision
Qiuling Zhu, Navjot Garg, Yun-Ta Tsai, Kari Pulli
On Quality Metrics of Bounding Volume Hierarchies
Timo Aila
,
Tero Karras
,
Samuli Laine
2D Polyhedral Bounds of a Clipped, Perspective-Projected 3D Sphere
Michael Mara, Morgan McGuire
Fast Parallel Construction of High-Quality Bounding Volume Hierarchies
Tero Karras
,
Timo Aila
CloudLight: A system for amortizing indirect lighting in real-time rendering (Technical Report)
Cyril Crassin
,
David Luebke
, Michael Mara, Morgan McGuire, Brent Oster, Peter Shirley, Peter-Pike Sloan,
Chris Wyman
NOVA: A Functional Language for Data Parallelism
Alex Collins, Dominik Grewe, Vinod Grover, Sean Lee, Adriana Susnea
Megakernels Considered Harmful: Wavefront Path Tracing on GPUs
Samuli Laine
,
Tero Karras
,
Timo Aila
Practical SVBRDF Capture in the Frequency Domain
Miika Aittala, Tim Weyrich,
Jaakko Lehtinen
Gradient-Domain Metropolis Light Transport
Jaakko Lehtinen
,
Tero Karras
,
Samuli Laine
, Miika Aittala, Frédo Durand,
Timo Aila
Simple Analytic Approximations to the CIE XYZ Color Matching Functions
Chris Wyman
, Peter-Pike Sloan, Peter Shirley
Imperfect Voxelized Shadow Volumes
Chris Wyman
, Zeng Dai
PixelPie: Maximal Poisson-disk Sampling with Rasterization
Cheuk Yiu Ip, M. Adil Yalçin,
David Luebke
, Amitabh Varshney
HDR Deghosting: How to Deal with Saturation?
Jun Hu,
Orazio Gallo
, Kari Pulli, Xiaobai Sun
A Topological Approach to Voxelization
Samuli Laine
21st Century Digital Design Tools
William Dally
, Chris Malachosky,
Steve Keckler
GPU Ray Tracing
Steven Parker, Heiko Freidrich,
David Luebke
, Keith Morley, James Bigler,
Jared Hoberock
, David McAllister, Austin Robison, Andreas Dietrich, Greg Humphreys, Morgan McGuire, Martin Stich
Toward Practical Real-Time Photon Mapping: Efficient GPU Density Estimation
Michael Mara, Morgan McGuire,
David Luebke
Convergence and Scalarization for Data-Parallel Architectures
Yunsup Lee, Ronny Krashinsky, Vinod Grover,
Steve Keckler
, Krste Asanovic
A 0.54pJ/b 20Gb/s Ground-Referenced Single-Ended Short-Haul Serial Link in 28nm CMOS for Advanced Packaging Applications
John Poulton,
William Dally
,
Xi Chen
, John Eyles,
Trey Greer
,
Stephen Tell
,
Tom Gray
A Parallel Auxiliary Grid Algebraic Multigrid Method for Graphic Processing Units
Lu Wang, Xiaozhe Hu, Jonathan Cohen, Jinchao Xu
2008
Efficient Parallel Scan Algorithms for GPUs
Shubhabrata Sengupta, Mark Harris,
Michael Garland
Efficient Sparse Matrix-Vector Multiplication on CUDA
Nathan Bell,
Michael Garland
A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin
Craig Donner, Tim Weyrich,
Eugene d'Eon
, Ravi Ramamoorthi, Szymon Rusinkiewicz
SIGGRAPH
Lossless and Near Lossless Compression of Real Color Filter Array data
Karen Eguiazarian, co-author: Andriy Bazhyna
On the Visualization of Social and Other Scale-Free Networks
Yuntao Jia, Jared Hoberock,
Michael Garland
, John C. Hart
Rapid Multipole Graph Drawing on the GPU
Apeksha Godiyal, Jared Hoberock,
Michael Garland
, John C. Hart
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