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Publications
Our publications provide insight into some of our leading-edge research.
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128 results found
Clear all
2024
2010
2024
Novel Transformer Model Based Clustering Method for Standard Cell Design Automation
Chia-Tung (Mark) Ho
, Ajay Chandna, David Guan, Alvin Ho, Minsoo Kim, Yaguang Li,
Haoxing (Mark) Ren
ISPD
Best Paper Award
MedPart: A Multi-Level Evolutionary Differentiable Hypergraph Partitioner
Rongjian Liang
, Anthony Agnesina,
Haoxing (Mark) Ren
GPU/ML-Enhanced Large Scale Global Routing Contest
Rongjian Liang
, Anthony Agnesina,
Wen-Hao Liu
,
Haoxing (Mark) Ren
Consolidating Attention Features for Multi-view Image Editing
Or Patashnik,
Rinon Gal
, Daniel Cohen-Or, Jun-Yan Zhu, Fernando De la Torre
SIGGRAPH
Evaluating and Improving Rendered Visual Experiences: Metrics, Compression, Higher Frame Rates & Recoloring
Pontus Ebelin
ConsiStory: Training-Free Consistent Text-to-Image Generation
Yoad Tewel, Omri Kaduri, Rinon Gal,
Yoni Kasten
, Lior Wolf,
Gal Chechik
,
Yuval Atzmon
4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
Yuanxing Duan, Fangyin Wei, Qiyu Dai, Yuhang He, Wenzheng Chen, Baoquan Chen
SIGGRAPH
Estimates of Temporal Edge Detection Filters in Human Vision
Pontus Ebelin
, Gyorgy Denes,
Tomas Akenine-Möller
, Kalle Åström, Magnus Oskarsson, William H. McIlhagga
Interactive Texture Painting with Generative AI
Anita Hu, Nishkrit Desai, Ashley Goldstein, Hassan Abu Alhaija, Seung Wook Kim, Daniela Hasenbring,
Alex Zook
, Rajeev Rao, Maria Shugrina
SIGGRAPH
Quantum computing with subwavelength atomic arrays
Freya Shah,
Taylor Patti
, Oriol Rubies-Bigorda, Susanne F. Yelin
Fast Entropy-Based Methods of Word-Level Confidence Estimation for End-to-End Automatic Speech Recognition
Aleksandr Laptev, Boris Ginsburg
Haisor: Human-aware Indoor Scene Optimization via Deep Reinforcement Learning
Jia-Mu Sun, Jie Yang, Kaichun Mo, Yu-Kun Lai, Leonidas Guibas, Lin Gao
SIGGRAPH
Generating images of rare concepts using pre-trained diffusion models
Dvir Samuel, Rami Ben-Ari, Simon Raviv, Nir Darshan,
Gal Chechik
2010
Point Set Registration: Coherent Point Drift
Andriy Myronenko
, Xubo Song
Sparse Matrix-Vector Multiplication on Multicore and Accelerators
Sam Williams, Nathan Bell, Jee Whan Choi,
Michael Garland
, Leonid Oliker, Richard Vuduc
Scalable Fluid Simulation using Anisotropic Turbulence Particles
Tobias Pfaff, Nils Thurey, Jonathan Cohen, Sarah Tariq, Markus Gross
OptiX: A General Purpose Ray Tracing Engine
Steven G. Parker, James Bigler, Andreas Dietrich, Heiko Friedrich,
Jared Hoberock
,
David Luebke
, David McAllister, Morgan McGuire, Keith Morley, Austin Robison, Martin Stich
PantaRay: Fast Ray-traced Occlusion Caching of Massive Scenes
Jacopo Pantaleoni, Luca Fascione
Ambient Occlusion Volumes
Morgan McGuire
Real-Time Stochastic Rasterization on Conventional GPU Architectures
Morgan McGuire, Eric Enderton, Peter Shirley,
David Luebke
HLBVH: Hierarchical LBVH Construction for Real-Time Ray Tracing
Jacopo Pantaleoni,
David Luebke
Architecture Considerations for Tracing Incoherent Rays
Timo Aila
,
Tero Karras
Two Methods for Fast Ray-Cast Ambient Occlusion
Samuli Laine
,
Tero Karras
Restart Trail for Stackless BVH Traversal
Samuli Laine
The Even/Odd Synchronizer: A Fast, All-Digital Periodic Synchronizer
William Dally
,
Stephen Tell
Hardware-Accelerated Colored Stochastic Shadow Maps
Morgan McGuire
Optical Image Processing Using Light Modulation Displays
David Luebke
, Gordon Wetzstein, Wolfgang Heidrich
Efficient Sparse Voxel Octrees
Samuli Laine
,
Tero Karras
Efficient Sparse Voxel Octrees - Analysis, Extensions, and Implementation
Samuli Laine
,
Tero Karras
Interactive Fluid-Particle Simulation using Translating Eulerian Grids
Jonathan Cohen, Sarah Tariq, Simon Green
Fast Tridiagonal Solvers on the GPU
Yao Zhang, Jonathan Cohen, John Owens
Programming Massively Parallel Processors: A Hands-on Approach
David Kirk, Wen-mei Hwu
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