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Artificial Intelligence Computing Leadership from NVIDIA
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Research Labs
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(50)
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(166)
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(136)
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(123)
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(107)
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(85)
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(57)
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(53)
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(23)
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(26)
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(20)
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(29)
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(19)
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(9)
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(14)
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(10)
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(1)
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(3)
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(1)
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(1)
Facet Publication Year
Research Areas
Artificial Intelligence and Machine Learning
(589)
Computer Vision
(367)
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(364)
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(227)
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(167)
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(166)
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(115)
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(114)
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(113)
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(97)
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(79)
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(71)
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(67)
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(57)
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(49)
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(37)
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(39)
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(7)
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(49)
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(14)
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(83)
VSS
(2)
2026
Adaptive Time Delay for Improving Player Experience and Fairness in First-Person Shooter Games with Network Latency
Samin Shahriar Tokey,
Ben Boudaoud
,
Josef Spjut
, Mark Claypool
Impact of Frametime Spikes on Performance and Quality of Experience in Platformer Games
Samin Shahriar Tokey,
Ben Boudaoud
,
Josef Spjut
, Mark Claypool
Spatial-IQ: Deconstructing Spatial Intelligence via Hierarchical Capability Tests
Patrick Rim, Tom Long,
Ekta Prashnani
,
Ruth Rosenholtz
,
Ben Boudaoud
,
Peter Xenopoulos
, Alex Wong,
Joohwan Kim
,
Jae-Hyun Jung
GalaxyDiT: Efficient Video Generation with Guidance Alignment and Adaptive Proxy in Diffusion Transformers
Zoey Song,
Steve Dai
,
Ben Keller
,
Brucek Khailany
Performance, Rendering, and Interaction in Competitive Esports (PRICE)
Josef Spjut
, Benjamin Watson, Madison Klarkowski, Rulon Raymond, Mark Claypool, Paul Ritaldato
SIGGRAPH
CTRL-G: Controllable Generative Graphics for Games
Josef Spjut
, Arnav Jhala, Anjul Patney, Michael Lentine, Monde Duinkharjav
SIGGRAPH
Autonomous Discovery of Wireless Communications Algorithms
Fayçal Aït Aoudia
,
Jakob Hoydis
,
Sebastian Cammerer
,
Gian Marti
,
Merlin Nimier-David
,
Nicolas Roussel
,
Alex Keller
Clustered Codebook Quantization for 2D Gaussian-based Image Compression
Runze Cheng, Yicheng Zhan,
Josef Spjut
, Kaan Akşit
SIGGRAPH
Towards Field Experiments in Esports Competition
Arjun Madhusudan,
Josef Spjut
,
Ben Boudaoud
,
Joohwan Kim
, Benjamin Watson
SIGGRAPH
Understanding Emergent Non-Verbal Communication in the Delta Force Competitive Video Game through Multimodal AI Analysis
Jinyuan Guo,
Josef Spjut
SIGGRAPH
Real-time 3D Visualization of Radiance Fields on Light Field Displays
Jonghyun Kim
,
Cheng Sun
,
Michael Stengel
, Matthew Chan, Andrew Russell,
Jae-Hyun Jung
, Wil Braithwaite,
Shalini De Mello
,
David Luebke
Fast and accurate AI-based pre-decoders for color codes
Jan Olle, Christopher Chamberland, Muyuan Li, Igor Baratta
ROSA: A Robotics Foundation Model Serving System for Robot Factories
Wenqi Jiang,
Jason Clemons
,
Rowland O'Flaherty
,
Hugo Hadfield
,
Alperen Degirmenci
,
Shuran Song
,
Yashraj Narang
,
Christos Kozyrakis
The 2M Multiplication Algorithm for Complex Matrices
Peter Caday
Mixed-Precision SVD on GPUs via Ogita–Aishima Iterative Refinement
Angelika Schwarz, Rasmus Munk Larsen, Samuel Rodriguez, Christopher Baker, Lev Kruglyak
Pedestrian Collision Detection and Avoidance in Cerebral Visual Impairment During Unrestricted Walking in an Immersive Virtual Reality Environment
Jonathan Doyon, Madeleine Heynan, Wei Hay Lew, Alex D. Hwang,
Jae-Hyun Jung
, Lotfi B. Merabet
Fearless Concurrency on the GPU
Melih Elibol
, Jared Roesch,
Isaac Gelado
, Eric Buehler,
Michael Garland
SuperCollider: Scalable and Effective Data Race Detection for CUDA
Mark Stephenson
,
Sana Damani
,
Mohamed Tarek Ibn Ziad
, Anis Ladram,
Michael Garland
PLDI
Editing Physiological Signals in Videos Using Latent Representations
Tianwen Zhou, Akshay Paruchuri,
Josef Spjut
, Kaan Akşit
CVPR
ScheduleStream: Temporal Planning with Samplers for GPU-Accelerated Multi-Arm Task and Motion Planning & Scheduling
Caelan Garrett
,
Fabio Ramos
Monitor refresh rate impacts FPS video gamers' perceptions of display ‘smoothness’ and target acquisition performance
Adam J. Toth,
Joohwan Kim
,
Josef Spjut
,
Ben Boudaoud
, Sophie Cunneen, Mark J. Campbell
HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
Kevin Lin,
Ajay Mandlekar
,
Caelan Garrett
,
Nikita Cherniadev
,
Yu Fang
,
Runyu Ding
,
Yuqi Xie
, Justin Tran,
Linxi "Jim" Fan
,
Yuke Zhu
ICRA
Best Workshop Paper Finalist
ReinforceGen: Hybrid Skill Policies with Automated Data Generation and Reinforcement Learning
Zihan Zhou, Animesh Garg,
Ajay Mandlekar
,
Caelan Garrett
ICRA
Do What You Say: Steering Vision-Language-Action Models via Runtime Reasoning-Action Alignment Verification
Yilin Wu,
Anqi Li
,
Tucker Hermans
,
Fabio Ramos
, Andrea Bajcs,
Claudia D’Arpino
ICRA
GPUArmor: A Hardware-Software Co-design for Efficient and Scalable Memory Safety on GPUs
Mohamed Tarek Ibn Ziad
,
Sana Damani
,
Mark Stephenson
,
Steve Keckler
,
Aamer Jaleel
Gated DeltaNet-2: Decoupling Erase and Write in Linear Attention
Ali Hatamizadeh
, Yejin Choi,
Jan Kautz
Nemotron-Labs-Diffusion: A Tri-Mode Language Model Unifying Autoregressive, Diffusion, and Self-Speculation Decoding
Yonggan Fu
, Lexington Whalen, Abhinav Garg, Chengyue Wu, Maksim Khadkevich, Nicolai Oswald, Enze Xie, Daniel Egert, Sharath Turuvekere Sreenivas,, Shizhe Diao, Chenhan Yu, Ye Yu, Weijia Chen, Sajad Norouzi, Jingyu Liu, Shiyi Lan, Ligeng Zhu, Jin Wang, Jindong Jiang, Morteza Mardani, Mehran Maghoumi, Song Han, Ante Jukić, Nima Tajbakhsh, Jan Kautz,
Pavlo Molchanov
Impact of Graphical Fidelity and Frame-Time Stutter in a First-Person Shooter Game
Samin Shahriar Tokey,
Ben Boudaoud
,
Joohwan Kim
,
Josef Spjut
,
Peter Xenopoulos
, Mark Claypool
SIGGRAPH
Test-Time Alignment for Large Language Models via Textual Model Predictive Control
Kuang-Da Wang, Teng-Ruei Chen, Yu Heng Hung, Guo-Xun Ko, Shuoyang Ding,
Frank Wang
,
Huck Yang
, Wen-Chih Peng, Ping-Chun Hsieh
ICLR
TimeOmni-1: Incentivizing Complex Reasoning with Time Series in Large Language Models
Tong Guan,
Huck Yang
, Sabato Marco Siniscalchi, Qingsong Wen, Ming Jin, Shirui Pan
ICLR
RLP: Reinforcement as a Pretraining Objective
Ali Hatamizadeh
, Syeda Nahida Akter, Shrimai Prabhumoye,
Jan Kautz
, Mostofa Patwary, Mohammad Shoeybi, Bryan Catanzaro, Yejin Choi
ICLR
Short-time, Wavelet-inspired Mouse Submovement Detection
Auejin Ham,
Ben Boudaoud
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