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Publications
Our publications provide insight into some of our leading-edge research.
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2025
(10)
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(34)
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(40)
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(33)
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(22)
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(30)
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(16)
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(23)
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(13)
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Computer Graphics
(43)
Artificial Intelligence and Machine Learning
(14)
Real-Time Rendering
(14)
Computer Vision
(6)
VR, AR and Display Technology
(6)
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(4)
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(4)
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(3)
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(3)
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(3)
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(3)
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(7)
43 results found
Computer Graphics
Clear all
2025
2021
Computer Graphics
2025
Assessing Learned Models for Phase-only Hologram Compression
Zicong Peng, Yicheng Zhan,
Josef Spjut
, Kaan Akşit
SIGGRAPH
Radiance Surfaces: Optimizing Surface Representations with a 5D Radiance Field Loss
Ziyi Zhang, Nicolas Roussel,
Thomas Müller
,
Tizian Zeltner
,
Merlin Nimier-David
,
Fabrice Rousselle
, Wenzel Jakob
SIGGRAPH
Generative Detail Enhancement for Physically Based Materials
Saeed Hadadan,
Benedikt Bitterli
,
Tizian Zeltner
,
Jan Novák
,
Fabrice Rousselle
,
Jacob Munkberg
,
Jon Hasselgren
,
Bart Wronski
, Matthias Zwicker
SIGGRAPH
GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting
Georgia Tech,
Ben Keller
, Yingyan Celine Lin,
Brucek Khailany
Adaptive Algebraic Reuse of Reordering in Cholesky Factorizations with Dynamic Sparsity Patterns
Behrooz Zarebavani, Danny Kaufman, David Levin,
Maryam Mehri Dehnavi
SIGGRAPH
Toward Understanding Display Size for FPS Esports Aiming
Arjun Madhusudan,
Josef Spjut
, Benjamin Watson, Seth Schneider,
Ben Boudaoud
,
Joohwan Kim
Pushing the Limits? Frame Rate Benefits to Players for up to 500 Hz in First Person Shooter Games
Samin Shahriar Tokey,
Ben Boudaoud
,
Joohwan Kim
,
Josef Spjut
, Mark Claypool
CorrFill: Enhancing Faithfulness in Reference-based Inpainting with Correspondence Guidance in Diffusion Models
Kuan-Hung Liu, Cheng-Kun Yang,
Min-Hung Chen
, Yu-Lun Liu, Yen-Yu Lin
scene_synthesizer: A Python Library for Procedural Scene Generation in Robot Manipulation
Clemens Eppner,
Adithya Murali
,
Caelan Garrett
,
Rowland O'Flaherty
,
Tucker Hermans
,
Wei Yang
, Dieter Fox
High-Precision Benchmarks for the Stochastic Rod
Eugene d'Eon
, Anil Prinja
2021
Scalar Spatiotemporal Blue Noise Masks
Alan Wolfe, Nathan Morrical,
Tomas Akenine-Möller
, Ravi Ramamoorthi
Path Guiding Using Spatio-Directional Mixture Models
Ana Dodik, Marios Papas, Cengiz Öztireli,
Thomas Müller
AdaptiBrush: Adaptive General and Predictable VR Ribbon Brush
Enrique Rosales, Chrystiano Araujo, Jafet Rodriguez,
Nicholas Vining
, Dongwook Yoon, Alla Sheffer
SIGGRAPH
ATISS: Autoregressive Transformers for Indoor Scene Synthesis
Despoina Paschalidou, Amlan Kar, Maria Shugrina,
Karsten Kreis
, Andreas Geiger, Sanja Fidler
NeurIPS
Dynamic Diffuse Global Illumination Resampling
Zander Majercik,
Thomas Müller
,
Alex Keller
, Derek Nowrouzezahrai, Morgan McGuire
Alias-Free Generative Adversarial Networks
Tero Karras
,
Miika Aittala
,
Samuli Laine
, Erik Härkönen,
Janne Hellsten
, Jaakko Lehtinen,
Timo Aila
NeurIPS
KAMA: 3D Keypoint Aware Body Mesh Articulation
Umar Iqbal
, Kevin Xie, Kelly Guo,
Jan Kautz
,
Pavlo Molchanov
Fast Volume Rendering with Spatiotemporal Reservoir Resampling
Daqi Lin,
Chris Wyman
, Cem Yuksel
SIGGRAPH
Extracting Triangular 3D Models, Materials, and Lighting From Images
Jacob Munkberg
,
Jon Hasselgren
, Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans,
Thomas Müller
, Sanja Fidler
StrokeStrip: Joint Parameterization and Fitting of Stroke Clusters
Dave Pagurek van Mossel, Chenxi Liu,
Nicholas Vining
, Mikhail Bessmeltsev, Alla Sheffer
SIGGRAPH
Differential Barycentric Coordinates
Tomas Akenine-Möller
Refraction Ray Cones for Texture Level of Detail
Jakub Bokskansky,
Cyril Crassin
,
Tomas Akenine-Möller
Visualizing and Communicating Errors in Rendered Images
Pontus Ebelin
,
Tomas Akenine-Möller
, Jim Nilsson
A distributed, decoupled system for losslessly streaming dynamic light probes to thin clients
Michael Stengel
, Zander Majercik,
Ben Boudaoud
, Morgan McGuire
Cooperative Profile Guided Optimization
Mark Stephenson
, Ram Rangan,
Steve Keckler
Rearchitecting Spatiotemporal Resampling for Production
Chris Wyman
, Alexey Panteleev
ReSTIR GI: Path Resampling for Real-Time Path Tracing
Yaobin Ouyang, Shiqiu Liu,
Markus Kettunen
,
Matt Pharr
, Jacopo Pantaleoni
NeRF-Tex: Neural Reflectance Field Textures
Hendrik Baatz, Jonathan Granskog, Marios Papas,
Fabrice Rousselle
,
Jan Novák
Neural Scene Graph Rendering
Jonathan Granskog, Till Schnabel,
Fabrice Rousselle
,
Jan Novák
Real-time Neural Radiance Caching for Path Tracing
Thomas Müller
,
Fabrice Rousselle
,
Jan Novák
,
Alex Keller
An Unbiased Ray-Marching Transmittance Estimator
Markus Kettunen
,
Eugene d'Eon
, Jacopo Pantaleoni,
Jan Novák
Zero-Variance Transmittance Estimation
Eugene d'Eon
,
Jan Novák
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