Research

Select Publications

Energy-efficient Mechanisms for Managing Thread Context in Throughput Processors

"Energy-efficient Mechanisms for Managing Thread Context in Throughput Processors"
Mark Gebhart (UT Austin), Daniel R. Johnson (UIUC), David Tarjan (NVIDIA), Stephen Keckler (NVIDIA), William Dally (NVIDIA), Erik Lindholm (NVIDIA), Kevin Skadron (NVIDIA), in Proceedings of the 38th International Symposium on Computer Architecture (ISCA), June 2011

Parallel Solution of Sparse Triangular Linear Systems in the Preconditioned Iterative Methods on the GPU

"Parallel Solution of Sparse Triangular Linear Systems in the Preconditioned Iterative Methods on the GPU"
Maxim Naumov (NVIDIA), June 2011

Exposing Fine-Grained Parallelism in Algebraic Multigrid Methods

"Exposing Fine-Grained Parallelism in Algebraic Multigrid Methods"
Nathan Bell (NVIDIA), Steven Dalton (UIUC), Luke Olson (UIUC), in NVIDIA Technical Report NVR-2011-002, June 2011

The Workflow Scale: Why 5x Faster Might Not Be Enough

"The Workflow Scale: Why 5x Faster Might Not Be Enough"
Eric Enderton (NVIDIA), Daniel Wexler, in Computer Graphics International 2011, June 2011

Stratified Sampling for Stochastic Transparency

"Stratified Sampling for Stochastic Transparency"
Samuli Laine (NVIDIA), Tero Karras (NVIDIA), in Computer Graphics Forum 30(4) (EGSR 2011), June 2011