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74 results found
Clear all
2025
2013
2013
Imperfect Voxelized Shadow Volumes
Chris Wyman
, Zeng Dai
PixelPie: Maximal Poisson-disk Sampling with Rasterization
Cheuk Yiu Ip, M. Adil Yalçin,
David Luebke
, Amitabh Varshney
HDR Deghosting: How to Deal with Saturation?
Jun Hu,
Orazio Gallo
, Kari Pulli, Xiaobai Sun
A Topological Approach to Voxelization
Samuli Laine
21st Century Digital Design Tools
William Dally
, Chris Malachosky,
Steve Keckler
GPU Ray Tracing
Steven Parker, Heiko Freidrich,
David Luebke
, Keith Morley, James Bigler,
Jared Hoberock
, David McAllister, Austin Robison, Andreas Dietrich, Greg Humphreys, Morgan McGuire, Martin Stich
Toward Practical Real-Time Photon Mapping: Efficient GPU Density Estimation
Michael Mara, Morgan McGuire,
David Luebke
Convergence and Scalarization for Data-Parallel Architectures
Yunsup Lee, Ronny Krashinsky, Vinod Grover,
Steve Keckler
, Krste Asanovic
A 0.54pJ/b 20Gb/s Ground-Referenced Single-Ended Short-Haul Serial Link in 28nm CMOS for Advanced Packaging Applications
John Poulton,
William Dally
,
Xi Chen
, John Eyles,
Trey Greer
,
Stephen Tell
,
Tom Gray
A Parallel Auxiliary Grid Algebraic Multigrid Method for Graphic Processing Units
Lu Wang, Xiaozhe Hu, Jonathan Cohen, Jinchao Xu
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